Session 8 6/27/2021

Brottar, Lucia, Arden, Elektrah

Bill, Megan, Michael, Tasha

We opened the door to the top of the Wizard's Tower and saw an ancient looking old man busily working at his worktables, reading from a book, scribbling notes, looking at a map, muttering to himself (mushrooms, crown, moon phases), etc. After several attempts, the party finally gets his attention and offer their assistance. Through a scattered and repetitive conversation, he claims to have made the torqs and did not create a way to remove them. The party offers to help him if he can help remove the torqs. He is looking for the crown of his brother (who lived several hundred years before he was born). His brother is Lazlo The Corrupted. It could be at a lake or in what looks like a pile of rocks. He offers to house the party for the evening so they can start out fresh the next day.

The Party find the rooms he directed them to and get cleaned up. The find an icebox that will provide whatever the party requests up to a certain value. The party gets dinner and beverages, clothes washing implements, summer travelling outfits, rations, and breakfast. After a very long rest, the party is up, dressed, and ready to head out into the desert. The first day of travelling is rather uneventful. There are several wild magic storms that have innocuous effects. The second day, the party enters a more rocky area and discover birds circling them in the sky. They find a large purple mushroom growing nearby. Arden collects the mushroom and puts it into a pouch. They eventually enter a canyon and discover several skeletons of animals that have no business being in a desert. Water buffalo, horses, camels, a very large snake, and a very large fish. The eyes of the water buffalo are shiny. Lucia looks inside and finds a large blue mushroom and a rock. The party takes both items. and reach the end of the canyon. There is a door surrounded by a form of draconic. It reads off instructions: Do Not disturb the husks, Do not bring water into the tomb, Do not sully The Great One.

The party enters the tomb and find a hallway. The walls are covered in runes, pictures, and pictographs, all with a gold inlay. Lucia is very interested in the gold and ends up falling through the floor at one point. She discovers the Husks which appear to be mummies of priests of some sort. Arden lowers a rope and Lucia climbs out of the hole. At the end of the hallway is a large set of double doors. There is no door handle. The party searches for secret doors, handles, levers, etc. and do not find anything. Brottar pushes on the door and it begins to open. He pushes again and the door flies open, leaving him to fall on his face. The party takes a good look around and find they are in a large treasure room. Lucia and Elektrah are very distracted by the loot, they do not seem overly concerned when Arden points out there is something undead lurking off to the left of the room. Arden finds a button labelled "Do Not Push, Dead Inside". They push the button and the entire walls slides down into the floor. The find a relatively large room with a dais. On the dais is a bier with a fleshy body on it. The body ends up being a skeleton covered in various mushrooms. Everyone but Lucia notices that the creatures fingers start to twitch. A short battle ensues with Arden's magic doing much of the damage. Lucia and Arden begin collecting mushrooms and collect a backpack and circlet from the body. They collect a large amount of treasure (5000 gold and 2000 gems. and a bag with some sort of interdimensional storage). The party decides to leave the tomb and explore the lake. They reach the outside and find dozens of carrion birds staring down at them.

500 xp

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